First campaign we hand to newcomers
Call of War
Call of War sits at the top of our table because it teaches the whole grammar of real-time grand strategy — research, production, supply of attention — on a Second World War map that rewards a careful plan over a fast trigger finger.
Second World War settingFive research branchesFour national doctrines
A round opens with a nation, a handful of provinces and a research screen split into infantry, armour, air, naval and secret branches. Nothing gets built until you research it, and some later tiers stay locked until the round has aged. That pacing is the point: you make one good decision, log off, and come back hours later to see whether it held. Doctrines add a second layer, because an Axis nation and a Comintern nation simply do not want to fight the same war.